Loki Entertainment

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Template:Short description Template:Use mdy dates Template:Infobox company Loki Entertainment Software, Inc. was a video game developer based in Tustin, California, United States, that ported several video games from Microsoft Windows to Linux. It took its name from the Norse deity Loki.[1]

Although successful in its goal of bringing games to the Linux platform, the company eventually closed due to financial troubles,[2] with it declaring Chapter 11 bankruptcy protection in August 2001,[3][4] and finally being disbanded in January 2002.[5][6]

History

Loki Software was founded on November 9, 1998, by Scott Draeker, a former lawyer who became interested in porting games to Linux after being introduced to the system through his work as a software licensing attorney. By December of that year Loki had gained the rights to produce a port of Activision's then-upcoming strategy game Civilization: Call to Power for Linux.[7][8][9] This was to become Loki's first actual product, with the game hitting stores in May 1999.[10] From there they gained contracts to port many other titles, such as Myth II: Soulblighter, Railroad Tycoon II, and Eric's Ultimate Solitaire.[11] Throughout the next two years up until its eventual closure the company would continue to bring more games to Linux.[12] Loki formally closed on January 31, 2002.[13]

Legacy

Loki Software, although a commercial failure, is credited with the birth of the modern Linux game industry. Loki developed several free software tools, such as the Loki installer (also known as Loki Setup), and supported the development of the Simple DirectMedia Layer. They also started the OpenAL audio library project (now being run by Creative Technology and Apple Inc.) and with id Software wrote GtkRadiant. These are still often credited as being the cornerstones of Linux game development.[14] They also worked on and extended several already developed tools, such as GCC and GDB.[15] The book Programming Linux Games written in the early 2000s by Loki intern John R. Hall explains the major APIs Loki used to produce Linux games.[16][17]

Loki also offered a start to many figures still in the Linux and gaming industries. Ryan C. Gordon (also known as icculus), a former employee of Loki, has been responsible for the Linux and Mac OS X ports of many commercial games after the demise of the company. Mike Phillips would help start Linux Game Publishing, which was itself founded in response to Loki's closure.[18] Nicholas Vining would go on to do some porting work and is currently the lead programmer at Gaslamp Games, which would later release their game Dungeons of Dredmor for Linux.[19][20] Sam Lantinga would also later join Blizzard Entertainment and found Galaxy Gameworks to commercially support the Simple DirectMedia Layer; he would later also join Valve's Linux team.[21]

Although many Loki ports are unsupported since Loki's closure, Linux Game Publishing managed to pick up the rights to MindRover and offer a supported and updated version of the game's Linux port. id Software picked up the support for the Linux release of Quake III Arena,[22] hiring Timothee Besset to maintain it; he would later also be responsible for porting some of id's later products to Linux.[23] Running with Scissors, to celebrate the release of the movie Postal in 2007 published a multiplayer only version of Postal 2, without the single player campaign.[24] In 2004 the source header files for Rune were released freely by Human Head Studios.[25] But so far no one has updated the Linux version of Rune, though the company stated that a game sequel is in the making, and delayed the development of Prey 2.[26]

Software contractor Frank C. Earl claimed in 2010 to hold the porting rights for the entire Myth series and says he will port it to Linux.[27] Kevin Bentley worked in 2009 on a Descent 3 patch for Linux,[28] which was re-released in 2014 on Steam by Rebecca Heineman, who got blessed source code access.[29] In October 16, 2011, Project Magma released a new version of Myth II: Soulblighter for Linux.[30][31]

Games published

File:Civilization - Call to Power.jpg
Civilization: Call to Power was the first game ported by Loki
File:Postal-Plus.jpg
Postal Plus was the last game ported by Loki
Title Platforms
IA-32 PowerPC SPARC Alpha
Civilization: Call to Power Template:Yes Template:Yes Template:Yes Template:Yes
Descent 3 Template:Yes Template:No Template:No Template:No
Descent 3: Mercenary (expansion, as downloadable installer only) Template:Yes Template:No Template:No Template:No
Eric's Ultimate Solitaire Template:Yes Template:Yes Template:Yes Template:Yes
Heavy Gear II Template:Yes Template:No Template:No Template:No
Heavy Metal: F.A.K.K.² Template:Yes Template:No Template:No Template:No
Heretic II Template:Yes Template:No Template:No Template:No
Heroes of Might and Magic III Template:Yes Template:Yes Template:No Template:No
Kohan: Immortal Sovereigns Template:Yes Template:No Template:No Template:No
MindRover Template:Yes Template:No Template:No Template:No
Myth II: Soulblighter Template:Yes Template:Yes Template:No Template:No
Postal Plus Template:Yes Template:No Template:No Template:No
Railroad Tycoon II Gold Edition Template:Yes Template:Yes Template:No Template:No
Quake III Arena Template:Yes Template:No Template:No Template:No
Rune Template:Yes Template:No Template:No Template:No
Rune: Halls of Valhalla (expansion) Template:Yes Template:No Template:No Template:No
Sid Meier's Alpha Centauri Planetary Pack[32] Template:Yes Template:Yes Template:No Template:Yes
Sim City 3000: Unlimited/World Edition Template:Yes Template:No Template:No Template:No
Soldier of Fortune Template:Yes Template:No Template:No Template:No
Tribes 2 Template:Yes Template:No Template:No Template:No
Unreal Tournament (as downloadable installer only) Template:Yes Template:No Template:No Template:No

In addition to the published titles, there is also an unfinished port of Deus Ex. The later update of Deus Ex for Microsoft Windows features the OpenGL driver for the Unreal engine from Loki Software's Linux port. This makes the title more compatible with Wine.

See also

References

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  1. Loki Entertainment Software -- When's the IPO? Linux Today, April 12, 1999
  2. Template:Cite web
  3. Founder, Creditors Differ as to Loki's Future Course Linux Today, August 17, 2001
  4. Linux game publisher runs out of funds Geek.com (August 14, 2001)
  5. Loki's Draeker: If I had to do it over, I'd create Linux native games NewsForge, January 24, 2002
  6. Template:Cite web
  7. Template:Cite web
  8. Interview: Scott Draeker and Sam Latinga, Loki Entertainment Linux Journal, August 1, 1999
  9. Template:Cite journal
  10. Civilization: Call to Power for Linux Ships Linux Today, May 7, 1999
  11. Loki releases three more games for Linux IDG News Service, May 18, 1999
  12. Loki Retrospective LinuxGames, August 13, 2001
  13. Template:Cite web
  14. Does Ragnarok for Loki Spell Doom for Linux Games?, IT World, February 28, 2002 (Article by Eric Foster-Johnson)
  15. An Interview with Loki Games' Scott Draeker O'Reilly Media, March 3, 2000 (Article by J. S. Kelly)
  16. Template:Cite web
  17. Template:Cite web
  18. Interview with LGP's Mike Phillips LinuxHardware.org, June 16, 2003
  19. Classic Roguelike : Dungeons of Dredmor Is Coming To GNU/Linux Soon Template:Webarchive Linux Gaming News, July 19, 2010
  20. Coming Soon: Dungeons of Dredmor Template:Webarchive LinuxGames, October 24, 2010
  21. Valve Picks Up Another All-Star Linux Developer Phoronix, July 14, 2012
  22. Quake 3 Arena takes Linux by force LinuxWorld, December 3, 2001
  23. Interview with id Software's Timothee Besset LinuxGames, August 22, 2004
  24. Template:Cite web
  25. Template:Cite web
  26. Source: Human Head hasn't worked on Prey 2 since November retrieved from shacknews.com (04-19-2012)
  27. Post by Frank "Svartalf" Earl
  28. Template:Youtube (2009)
  29. OldeSkuul on facebook.com (2014)
  30. Myth 2 for Linux Redux Template:Webarchive on linuxgames.com
  31. Myth II v1.7.2 for Linux
  32. Template:Cite web

External links